I do after Super Crossfire, I'll definitely be going for homeruns from now on instead of a bunch of singles. The monthly games are a bit exhausting to create, and I want to  FIFA Coins make sure I put out a couple games that really show off what I'm capable of before I have to get a real job again.I'm hoping Microsoft does something drastic like adding Achievements to XBLIG so that the platform can make money for more people, but it seems unlikely to happen. That's not to say some

 

don't make nice money on XBLIG, just that very few people do.Ska StudiosSka Studios has tackled multiple fronts on Xbox Live, with The Dishwasher: Dead Samurai on Buy FIFA Mobile Coins XBLA and ZP2KX - Zombies and Pterodactyls 20XX for XBLIG in 2010. The team is currently working on a follow-up to The Dishwasher, as well as Charlie Murder, which is set for a 2012 release. In this interview, James Silva talks about his experiences in 2010 as he adds new members to his previously one-

 

operation.What were you most happy with during the development of your games? James Silva: 2010 was our first experience of teamwork actually; I brought Dustin on to help get us set up for PAX East 2010, but we ended up being able to put him to work in the mapmaking department as well. Hes made most of the maps in ZP2KX, our XBLIG contribution for 2010.Speaking of XBLIG in 2010, it again gave us a nice outlet for side projects; while were tooling away on

 

Dishwasher: Vampire Smile obscure bug fixes, its great to be able to  fifaah  blow off some steam with a small scale side project where you can really just go nuts creatively.Of course, the main project weve been working on in 2010 is The Dishwasher: Vampire Smile, which is in its final stages of development. Like the first game, Ive stuck with the Im doing all the graphics and coding, so I get to do what I want development methodology, which definitely lends itself to some